#VRML V2.0 utf8
Shape {
  appearance Appearance {
    material Material {
      emissiveColor 1 1 1
    }
  }
  geometry IndexedLineSet {
    coord Coordinate {
      point [
        -1 0 0, 1 0 0, 0 0 1,
        0 0 -1, 0 -1 0, 0 1 0
      ]
    }
    coordIndex [ 0 1 -1 2 3 -1 4 5 ]
  }
}
Saturday, February 14, 2009
IndexedLineSet demo - drawing Cartesian axes
Here are the three Cartesian axes, each perpendicular to the other two:
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