#VRML V2.0 utf8 Shape { appearance Appearance { material Material { emissiveColor 1 1 1 } } geometry IndexedLineSet { coord Coordinate { point [ -1 0 0, 1 0 0, 0 0 1, 0 0 -1, 0 -1 0, 0 1 0 ] } coordIndex [ 0 1 -1 2 3 -1 4 5 ] } }
Saturday, February 14, 2009
IndexedLineSet demo - drawing Cartesian axes
Here are the three Cartesian axes, each perpendicular to the other two:
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